Resident Evil 3 comes to Nintendo Switch 2 soon, and Capcom has revealed gameplay footage showcasing the horror game on the ...
Capcom want to evolve RE Engine into an engine for the AI generation, but not turn it into an engine powered by generative AI ...
Resident Evil 4 remake's Switch 2 port is fuzzy and stuttery in handheld mode, though it runs much more smoothly while docked ...
A timeline-colliding Resident Evil "crossover" is in Capcom's plans, lest you think they're just remaking until they run out ...
‘Capcom Fighting Collection 2’, also known as “‘Power Stone’ with some other games,” could possibly be just around the corner. The first Power Stone started off with a bang. It contained one-on-one ...
Street Fighter 6 producer Shuhei Matsumoto revealed how dire things were for Capcom’s flagship fighting game franchise during the Street Fighter V era and explained how he and director Takayuki ...
These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that ...
Representing the first new proper entry in two decades, Onimusha: Way of the Sword officially launched late last week to immediate success, achieving aggregate scores inline with their other recent ...
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
After "Resident Evil Requiem" spent six years in development, the publisher is turning to AI to speed up the work behind its ...
From 2016 to 2021, I was involved in the launch and operation of a DX organization at Capcom.We advanced initiatives such as ID management, data infrastructure, analytics, and integration into ...
The company previously said it won't use AI-generated content in its games.