Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
One of the central complaints about Fallout 4, and perhaps Bethesda RPG games generally, is how it partially forces you to play a certain type of character. Your backstory is given to you. Your ...
Kerem is a writer and video editor with five years of experience under his belt. When he's not writing or editing, you can find him playing yet another Soulslike game, installing Elder Scrolls: Skyrim ...
Action The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time' The Elder Scrolls The Elder Scrolls 6: All the key ...
TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results