Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
One of the central complaints about Fallout 4, and perhaps Bethesda RPG games generally, is how it partially forces you to play a certain type of character. Your backstory is given to you. Your ...
Kerem is a writer and video editor with five years of experience under his belt. When he's not writing or editing, you can find him playing yet another Soulslike game, installing Elder Scrolls: Skyrim ...
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TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...